Review: Dungeon Defenders (Multi)


If you game on a fancy schmancy mobile phone, Dungeon Defenders may bring feelings of déjà vu, as the game released on iOS and Android almost a year ago, which just so happens to be when I first played the game. That said, I always felt something was missing in the initial release, something physical, something resembling any object with buttons and analog sticks that protrude from the device. Well guess what, Dungeon Defenders now comes with protrusion and, for the most part, I couldn't be happier. For instance, the visuals are beautiful with style and charm, making me happy.
Dungeon Defenders will feel familiar to anyone who has played Trenched or the like as it's another tower defense game where you actually control your own character. What comes across more so in Dungeon Defenders is just how much customization can go into the development of each individual character. With a level cap of seventy, many different skills to upgrade, and the ability to upgrade armor, weapons, and pets, there exists many ways to create a character who fits your personality. My only sadness comes from a lack of visible differences with new armor; however, weapons show visual distinction and there at least exists the ability to change a character's colors.