Immediate Impressions: Child of Eden
Child of Eden may be the only game capable of ever honestly saying, "Better with Kinect." I have only just begun playing the game, but the feeling I obtain from playing Child of Eden with Kinect is genuinely a new experience. The music is a key component, but playing with my hands—take this time to say your dirty jokes—delivers a sense of immersion and excitement I haven't felt in a long time—more time for dirty jokes. I can't help my lack of originally in the coming statement, but Child of Eden justifies my purchase of Kinect.
With all that said, playing with Kinect—while making it a more enjoyable experience—does not make it easier. Success is much more obtainable with the use of a controller, but the blissful joy takes a hit when controls get physical. There is just something exhilarating about using the Kinect to play this game. The controls are simple—either use one hand for lock-on and one for tracers, or clap to change between the two—and most importantly, the controls work. At no time do I feel as if I'm moving unnaturally to appease the game and I quickly find myself lost in what is currently—from my limited experience—the reason to buy a Kinect.