Max: The Curse of Brotherhood review: runs out of ink before all is said and done
Marc Kusnierz |
Monday, December 23, 2013 at 11:33AM
Max: The Curse of Brotherhood is an Xbox One game--coming to Xbox 360 at some point in 2014--that came out of nowhere, surprising everyone thanks to little promotion until the actual day it came out--December 20th, 2013. This lack of promotion may make you believe the game is not worthy of your time; however, despite having some issues, The Curse of Brotherhood is a surprisingly solid game that, if nothing else, gives you something new to play on your Xbox One--something there's not a lot of at the moment.
The Curse of Brotherhood is kind a sequel to Max & the Magic Marker, but more so a reimagining of the original game, fledging it out and refining the experience into a game that feels more complete and not just a collection of puzzles. A big reason for this is because The Curse of Brotherhood comes with a story of brotherly love and hate that puts Max on a journey to save his brother, Felix, who, thanks to some not-so-nice wishful thinking by Max, has become a prisoner of the evil Mustacho--who gives a bad name to mustached men everywhere. The story is nothing special and does little more than give a reason for everything to happen, but it does, at least, give the game some sense of progression from the moment it starts to the moment it ends.
















