Fruitiny Review
Take classic memory cards gameplay, add vibrant, colorful pixel art and intuitive controls, and then you have Fruitiny, a fun new game for iPhone that you can snag for free in its first twenty-four hours after release (that's right now!). Fruitiny comes from the mind of Briano Casotto, a former Ubisoft developer and the sole person behind Totano Corp. Fruitiny is his first game as a one-man band and it's a pretty damn good start.
I find it hard to believe there are many people out there who haven't played a memory card game, but if you haven't, the basic gameplay consists of a certain number of cards placed face down—more cards equals more difficulty—and then you flip cards over for a few seconds before they return face down, where you then attempt to match cards using, wait for it, your memory. That's the basic hook of Fruitiny; however, Fruitiny makes great use of the touch screen by allowing players to swipe across all the cards to flip them over, leaving a second or two to remember card locations, then tap on cards to match two of the same fruit; you can tap on cards to flip them over too, but swiping is much more efficient. As you progress further, more fruits are added, as well as little green monsters that cause penalties if tapped (matching two different fruits causes a penalty too).