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Saturday
May172014

Ending Soon: PULL! - A Trap Shooting Card Game

I like card games. I really like card games. Actually, I love card games; I love 'em so much, I carry a deck of regular playing cards with me at all times because, well, anytime is a good time for solitaire--no, I'm not an 82-year-old man. Because of this love affair, I pay especially close attention to every card game that pops up on Kickstarter and one game that grabbed my attention almost immediately was Pull! - A Trap Shooting Card Game, by Chevee Dodd. (Check out his site for a lot of great information about design and all that jazz.)

I included PULL! in one of my weekly 'Kickstarter Picks' posts when it just launched and, now that it's about to end and still hasn't reached its goal--it's almost there and will [hopefully] make it--I'm posting about it again, but this time I'm making sure it gets the spotlight--in other words, it's the only game I'm talking about in this post. So, what is PULL! (other than a card game and all caps, of course)?

In PULL!, you and one to three other players tries your best to score the most points by shooting clay targets while avoiding wildlife at the same time--think Duck Hunt, only the dog will laugh at you if you shoot the ducks instead because shooting wildlife in PULL! is worse than shooting nothing in Duck Hunt. Well, now that I've likely confused y'all with my Duck Hunt tangent, I'll just recommend checking out the Kickstarter page, letting the game sell itself; it really does look like a lot of fun and works as both a competitive team game and as a free-for-all. Anyway, I hope y'all enjoy what you see and enjoy it enough to pledge whatever you can.

Come on people! Let's prove that trick-taking games are still viable...Y'all could saying I'm pulling for this to be successful. Get it? You know, 'cause the game is called, PULL!, and I'm "pulling" for it...

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