Enemy Territory: Quake Wars (X360) Preview
Enemy Territory: Quake Wars has just recently been released for the Xbox 360 and the PS3. The PC version came out in October of 2007 and got good reviews overall, but sadly the console versions didn't work out so well.
My experience was mainly with the Xbox 360 version, but I can say that there really isn't much difference between the two. The first thing that you will likely notice is the bland, generic graphics. The game is very ugly with a boring color palette and uninspired design. There isn't one aspect graphically that I can praise. Some games look average, but manage to have really nice smoke effects or really nice water etc. Quake Wars, however, offers nothing but generic exterior after generic interior.
The sound design is nothing special either. You have your common grunt dialogue such as, "I need a medic" or "I've been hit". Stuff like that is both boring and repetitive, as well as being completely unoriginal. Though you shouldn't expect much from the joke that is single-player. The single-player mode is essentially multi-player with bots. So you can either hear repetitive bot chatter, or repetitive "You're a douchebag" chatter on XBL.
Quake Wars was obviously developed with the PC in mind. It is a very fast shooter and much faster than most consoles shooters out there. The controls do work rather well, but the low production values make the game-play less entertaining. Shooting has no weight. Hitting an enemy gives no satisfaction due to no sign of impact. The explosions are garbage; a theme that seems to be repeating itself in Quake Wars.
If you're a fan of shooters I would not recommend this game. If you're dying for some new multi-player action I would not recommend this game. I can recommend to this game to rich people and idiots because that's the only way I can see someone enjoying this game. So if you're rich or stupid(probably both) have fun, but if you would rather enjoy life then don't get this game. If you really want to try this game then just get it for the PC; what have you been waiting for anyways. I am disappointed that the game didn't turn out well, but I can't say I'm too surprised.
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