Uncharted: Drake's Fortune (PS3) First Impressions


I know I'm pretty late to the party on this one, but you know...it's only on the PS3. Sorry, I couldn’t help myself, but back to business. I was really looking forward to this game; it was actually one of my most wanted games of 2007. From what I've played I have to say that the game is a mixed bag. The visuals are obviously gorgeous, but the perfect puff of smoke that follows every explosion gets a bit distracting for me. Nathan is an interesting (and human) character and his story is what keeps me coming back for more because the combat sure isn't doing it for me.
For a game that is about treasure hunting and exploration; there sure is a lot of shooting. Every time I find myself immersed in the story (or platforming), I suddenly find myself in a shootout that would feel at home in a game like Gears of War, but not in this game. I enter an area and a shootout begins; I kill a few enemies and then more magically arrive to keep the fire fight going. These scenarios don't belong in this game. I wouldn't have a problem if these fights were with a small group of men and were more tactical in nature. Instead you just find yourself shooting up countless generic enemies who are capable of taking way too much damage, not to mention that the hit detection is a bit off. If the story wasn't interesting to me I wouldn't see a reason to keep coming back because the shooting isn't doing anything for me (besides pissing me off).
It's way too early for me to truly judge this game, but from what I've heard the shooting only gets worse. As long as the story keeps me involved I will still really enjoy the game, but I can't help thinking about how amazing this game could be with a little less shooting and a little more exploration.