I Thought Going Commando Was Supposed to Be One of the Good Ones | Attack the Backlog
On this episode of Attack the Backlog, I return to the world of Ratchet & Clank with Ratchet & Clank: Going Commando. I went in with the highest of expectations and left with the saddest of realizations: I, maybe, don't like Ratchet & Clank. I loved the original game when I played it so many years ago and loved the reboot/remake, but, until now, those were the only Ratchet & Clank games I've played. Going Commando was my return to a series I thought I'd continue loving; however, what I found was a game more interested in quantity over quality. This hasn't killed my interest in playing other Ratchet & Clank games, mind you, but it has stunted the growth of any potential excitement in playing more games in the series. At least for the time being.
Anyway, that's it and that's all folks. You can get an even more in-depth discussion by listening to the podcast and, if you're feeling extra generous, you can become a patron, donate a little something, or subscribe to show your support for the site, the podcasts, the streaming, the videos, the art, and everything in between. Thank you for taking the time out of your day to consume any of the content I make and thank you for being a fan. I can't begin to express how much I appreciate each and every one of you. Cheers.
Voicemail: 312.772.5874 - Email: atb[at]pixelatedsausage[dot]com - Twitter: @PXSausage
Apple Podcasts -- Spotify -- Pandora -- YouTube -- RSS -- Facebook -- Twitter
I Thought Going Commando Was Supposed to Be One of the Good Ones | Attack the Backlog
Reader Comments