The Batmobile Ruined Batman: Arkham Knight, But Not for the Reasons You Think | Attack the Backlog


It's unoriginal to blame negativity towards Batman: Arkham Knight on the batmobile, but hear me out. While most (all?) complained about the batmobile from a direct gameplay standpoint--how it felt and the repetitive missions--my complaint is an indirect one: I think the batmobile ruined Arkham Knight by forcing Rocksteady to change the way other aspects of the game controlled in order to accommodate the batmobile controls. It may seem like a small complaint to most and something I should've have "just gotten used to," but I never got used to the small changes in how Arkham Knight controlled and that ultimately ruined the game for me.